Rarity
GOBs rarity is completely decided by the actions of players
Last updated
GOBs rarity is completely decided by the actions of players
Last updated
Every merge color rarity is decided
Common
Monochrome (35%)
Random lightness (32%)
Gradient (27%)
Rare
Random Rainbow (3%)
Vertical Rainbow (2%)
Pepe (1%)
Rare colors always keep the rarest DNA even when merged with common If sending in bulk you will always receive back the best combination Example: Send 5 PEPE, 1 Vertical Rainbow and 14 common Tier 7 (20 x T7 total) Receive 10 Tier 6 back - 5 PEPE, 1 Vertical Rainbow and 4 other (random rarity) Simple example:
Send 1 Pepe and 1 common Tier 7 (2 total)
Receive 1 Pepe Tier 6 back