> For the complete documentation index, see [llms.txt](https://gameofblocks.gitbook.io/gob/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gameofblocks.gitbook.io/gob/rarity.md).

# Rarity

GOBs rarity is completely decided by the actions of players

Every merge color rarity is decided

**Common**

* Monochrome (35%)
* Random lightness (32%)
* Gradient (27%)

**Rare**

* Random Rainbow (3%)
* Vertical Rainbow (2%)
* Pepe (1%)

Rare colors always keep the rarest DNA even when merged with common \
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If sending in bulk you will always receive back the best combination \
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**Example:**\
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Send 5 PEPE, 1 Vertical Rainbow and 14 common Tier 7 (20 x T7 total) \
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Receive 10 Tier 6 back - 5 PEPE, 1 Vertical Rainbow and 4 other (random rarity)\
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**Simple example:**

Send 1 Pepe and 1 common Tier 7 (2 total)

Receive 1 Pepe Tier 6 back[<br>](https://twitter.com/gob_btc/status/1776741565282824640/photo/1)
